Friday, April 23, 2010

UDK Downloaded

There are a couple new features that I haven't really delved into yet. I'll probably need more time to really familiarize myself with the whole interface, but a new thing that I'm glad for is that the mouse button doesn't need to be held down to move about in the perspective viewport. It's great.

I'll have to really fool around with it later today though to grasp the time needed to process lighting, so I'll do that with one of my own levels.

Sunday, April 18, 2010

Starting with UDK

Well, I've become quite familiar with the UT3 editor, but I feel that it's time I learn more in what Unreal Engine 3 has to offer. I wish to start on a new project as soon as I can, but it will require others' help as well. Many snow textures, rock textures, and metallic textures will be utilized in the assets. The 19th of April will see me waking up and starting to learn the new UI in the UDK.

I hope to start with a very basic environment, then move on to more complex things before I actually get started on world design. It'll be as hostile as I describe it in the book.

I've always wanted to make a game, and making an indie title is the next best thing.

Check back later for progress on my working title.